apply(UChange) |   | 86% |   | 75% | 1 | 3 | 1 | 6 | 0 | 1 |
getColorMapper() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
drawPolygon(double, double, UPolygon) |   | 97% |   | 75% | 1 | 3 | 1 | 6 | 0 | 1 |
draw(UShape) |  | 100% |  | 100% | 0 | 9 | 0 | 21 | 0 | 1 |
drawText(double, double, UText) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
drawPath(double, double, UPath) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
drawEmpty(double, double, UEmpty) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
drawEllipse(double, double, UEllipse) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
drawRectangle(double, double, URectangle) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
SlotFinder(StringBounder, UTranslate, SlotSet, CompressionMode) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
create(CompressionMode, StringBounder) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getSlotSet() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |