AtomMath.java
/* ========================================================================
* PlantUML : a free UML diagram generator
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* (C) Copyright 2009-2024, Arnaud Roques
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package net.sourceforge.plantuml.klimt.creole.atom;
import net.sourceforge.plantuml.klimt.color.HColor;
import net.sourceforge.plantuml.klimt.color.HColorSimple;
import net.sourceforge.plantuml.klimt.color.HColors;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.StringBounder;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.shape.UImage;
import net.sourceforge.plantuml.math.MathBlankImage;
import net.sourceforge.plantuml.math.ScientificEquationSafe;
import net.sourceforge.plantuml.teavm.TeaVM;
public class AtomMath extends AbstractAtom implements Atom {
private final ScientificEquationSafe math;
private final HColor foreground;
private final HColor background;
public AtomMath(ScientificEquationSafe math, HColor foreground, HColor background) {
this.math = math;
this.foreground = foreground;
this.background = background;
}
@Override
public XDimension2D calculateDimensionSlow(StringBounder stringBounder) {
if (stringBounder.matchesProperty("TIKZ")) {
return stringBounder.calculateDimension(null, math.getSource());
}
return math.getDimension(stringBounder);
}
public double getStartingAltitude(StringBounder stringBounder) {
return 0;
}
@Override
public void drawU(UGraphic ug) {
// (TikZ is on the JVM only: the marker lets TeaVM prune this branch, and the AWT-based image)
if (TeaVM.isTeaVM() == false && ug.matchesProperty("TIKZ")) {
// TikZ gets the source of the formula, not a drawing
final XDimension2D dim = math.getDimension(ug.getStringBounder());
ug.draw(new UImage(new MathBlankImage(dim)).withFormula(math.getSource()));
return;
}
// Only a plain color can be used; the UGraphic maps it as it does for any shape
final HColor fore = foreground instanceof HColorSimple ? foreground : HColors.BLACK;
final HColor back;
if (background == null)
back = null;
else
back = background instanceof HColorSimple ? background : HColors.WHITE;
math.drawU(ug, fore, back);
}
}